Playbook App submitted
I just submitted my first (and hopefully not last) playbook app.
I found out recently that they are giving away playbooks to developers who get an app approved. I feel like I rushed it a bit, but with the deadline being on Feb 1st, I wanted to make sure it has enough time to go through at least one round of reviews.
The process was a bit of a stumbling path, but mostly because I'm so used to FlashDevelop,, that I didn't want to use FlashBuilder as I could find myself focusing on the wrong things. I've installed the AIR 2.5 libraries in the Flash folder instead of the Flex/FlashBuilder folder and didn't realize it. I was compiling against an old AIR library and didn't know why I was having issues.
I thought I would give up on FlashDEvelop, but then I came across this post. It includes a link somewhere for an AIR2.5 Playbook Template.
The other problem I had was with creating the bar files, I tried the fruitbat app but it wasn't working. So I was using the batch files which got it to compile. Eventually I figured out what went wrong (and forgot it too) and could get FruitBat to package and install properly.
Later I got the persistent data to work, I was quite shocked how easy it was. I was going to use the sqlite db to store data, but because I'm only storing 3 highscores, a SharedObject was a better choice. (though I did get the sqlite db to work)
Finally it came to submitting. I needed to get a notary to sign their form to verify my identity, because I am submitting as a person and not a business. Once I emailed the form back, ang got approved (today) I set out to submit the file.
I found this to be quite tricky, because they ask for a COD file. I don't have that. After looking around for a while, I've found that other people were submitting the .bar files, so I recompiled and sent that off. Now I'm just waiting.
Playbook please!